Strong Points: Lots to explore a wide variety of character builds interesting and intriguing plot You can also do quests for certain people, indulge in theft and murder via the underworld guilds for those actions, and can even become a vampire or were-creature.Īll of this takes place in a world where time passes and you have a reputation based on regional knowledge of your activities, so you must keep time limits for certain quests in mind as well as how regarded or despised you are, as this can affect future quests and how certain people interact with you. On top of your assigned mission, there are a variety of organizations like the Fighters Guild, the Mages Guild, and various temples and Knightly Orders to serve. Actions like jumping and climbing objects are also controlled similarly, and the keyboard serves as a hub of hotkeys to control such actions as talking to people, checking your inventory, and do such things as look at and interact with various objects. The gameplay is set in a first-person dungeon crawler style with action RPG controls, with swings of the mouse determining how your weapons move. The story then snowballs quickly into a complex web of political and supernatural intrigue, and the decisions you make will not only shape the Iliac Bay area (the game setting) but will also shape history itself. Emperor Uriel Septim VII speaks with you in a dark room, charging you with putting to rest the spirit of King Lysandus, a loyal subject who died honorably yet cannot go to his grave in peace, and also asks you to find an embarrassing letter he wrote awhile back to the Queen of Daggerfall and destroy it since it never arrived as was intended. Daggerfall is, in many respects, a much more refined means of attempting this type of game concept, using the XnGine, an early 3D engine that was all the more impressive for being tailored for DOS at the time. In 1996, Bethesda Softworks tried to do this with The Elder Scrolls II: Daggerfall.ĭaggerfall was the second game they made in a wide-open sandbox fashion, the first being its predecessor, Arena, which was in some ways more an experiment with this concept. Gra nazywana jest czasem Buggerfallem, prawdopodobnie z powodu posiadania mnóstwa błędów.Price: Freeware (was released by Bethesda in July 2009 into the public domain)Ī wide-open world to explore is a common choice for many role-playing games, and if it can be done in such a way to immerse the player and not feel empty and lifeless, it can give the player a lot to do.
Opis zalecanych wymagań sprzętowych i programowych gry: Opis minimalnych wymagań sprzętowych i programowych gry: Pierwszym zadaniem jest wydostanie się na powierzchnię. Bohaterowi udaje się jednak dopłynąć do brzegu. W czasie podróży statkiem, u wybrzeży Wysokiej Skały rozpętuje się potężna burza i okręt zostaje zniszczony. Jednak nie wszystko idzie zgodnie z planem. Gracz otrzymuje także dodatkowe, z pozoru mniej ważne zadanie, odnalezienie listu od cesarza Uriela do żony Lysandusa królowej Daggerfall. Na rozkaz imperatora Uriela Septima VII bohater wyrusza do stolicy prowincji Wysoka Skała, miasta Daggerfall z zadaniem zbadania okoliczności, z powodu których duch króla Lysandusa nie może zaznać spokoju i nawiedza nocami ulice miasta. W grze mamy możliwość podróżowania po prowincjach Hammerfell i Wysoka Skała.